Build cross-platform mobile apps in Visual Studio (2024)

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You can build apps for Android, iOS, and Windows devices by using Visual Studio. As you design your app, use tools in Visual Studio to easily add connected services such as Microsoft 365, Azure App Service, and Application Insights.

Build your apps by using C# and the .NET Framework, HTML and JavaScript, or C++. Share code, strings, images, and in some cases even the user interface.

If you want to build a game or immersive graphical app, install Visual Studio tools for Unity and enjoy all of the powerful productivity features of Visual Studio with Unity, the popular cross-platform game/graphics engine and development environment for apps that run on iOS, Android, Windows, and other platforms.

Build an app for Android, iOS, and Windows (.NET Framework)

Build cross-platform mobile apps in Visual Studio (1)

With Visual Studio Tools for Xamarin, you can target Android, iOS, and Windows in the same solution, sharing code and even UI.

Learn more
Install Visual Studio (VisualStudio.com)
Learn about Xamarin in Visual Studio (VisualStudio.com)
Xamarin mobile app development documentation
DevOps with Xamarin apps
Learn about Universal Windows apps in Visual Studio (VisualStudio.com)
Learn about the similarities between Swift and C# (download.microsoft.com)

Target Android, iOS, and Windows from a single code base

You can build native apps for Android, iOS, and Windows by using C# or F# (Visual Basic isn't supported at this time). To get started, install Visual Studio, select the Mobile Development with .NET option in the installer.

If you already have Visual Studio installed, rerun the Visual Studio Installer and select the same Mobile Development with .NET option for Xamarin (as shown earlier).

When you're done, project templates appear in the New Project dialog box. The easiest way to find Xamarin templates is to just search on "Xamarin."

Xamarin exposes the native functionality of Android, iOS, and Windows as .NET classes and methods. Your apps have full access to native APIs and native controls, and they're as responsive as apps written in the native platform languages.

After you create a project, you'll use all of the productivity features of Visual Studio. For example, you'll use a designer to create your pages, and use IntelliSense to explore the native APIs of the mobile platforms. When you're ready to run your app and see how it looks, you can use the Android SDK emulator and run Windows apps natively. You can also use tethered Android and Windows devices directly. For iOS projects, connect to a networked Mac and start the iOS emulator from Visual Studio, or connect to a tethered device.

Design one set of pages that render across all devices by using Xamarin.Forms

Depending on the complexity of your apps design, you might consider building it by using Xamarin.Forms templates in the Mobile Apps group of project templates. Xamarin.Forms is a UI toolkit that lets you create a single interface that you can share across Android, iOS, and Windows. When you compile a Xamarin.Forms solution, you'll get an Android app, an iOS app, and a Windows app. For more information, see learn about mobile development with Xamarin and the Xamarin.Forms documentation.

If you're not using Xamarin.Forms and choose to design for each platform individually, you can share most of your non-UI code between platform projects (Android, iOS, and Windows). This includes any business logic, cloud integration, database access, or any other code that targets the .NET Framework. The only code that you can't share is code that targets a specific platform.

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You can share your code by using a shared project, a Portable Class Library project, or both. You might find that some code fits best in a shared project, and some code makes more sense inside a Portable Class Library project.

Learn more
Sharing Code Options (Xamarin)
Code sharing options with .NET

Target Windows 10 devices

Build cross-platform mobile apps in Visual Studio (3)

If you want to create a single app that targets the full breadth of Windows 10 devices, create a universal Windows app. You'll design the app by using a single project and your pages will render properly no matter what device is used to view them.

Start with a Universal Windows Platform (UWP) app project template. Design your pages visually, and then open them in a preview window to see how they appear for various types of devices. If you don't like how a page appears on a device, you can optimize the page to better fit the screen size, resolution, or various orientations such as landscape or portrait mode. You can do all of that by using intuitive tool windows and easily accessible menu options in Visual Studio. When you're ready to run your app, and step through your code, you'll find all of the device emulators and simulators for different types of devices together in one dropdown list that is located on the Standard toolbar.

Learn more
Intro to the Universal Windows Platform
Create your first app
Develop apps for the Universal Windows Platform (UWP)

Build an app for Android, iOS, and Windows (C++)

Build cross-platform mobile apps in Visual Studio (4)

First, install Visual Studio and the Mobile Development with C++ workload. Then, you can build a native activity application for Android, or an app that targets Windows or iOS. You can target Android, iOS, and Windows in the same solution if you want, and then share code between them by using a cross-platform static or dynamic shared library.

If you need to build an app for Android that requires any sort of advanced graphics manipulation, such as a game, you can use C++ to do it. Start with the Native Activity Application (Android) project. This project has full support for the Clang toolchain.

Build cross-platform mobile apps in Visual Studio (5)

When you're ready to run your app and see how it looks, use the Android Emulator. It's fast, reliable, and easy to install and configure.

You can also build an app that targets the full breadth of Windows 10 devices by using C++ and a Universal Windows Platform (UWP) app project template. Read more about this in the Target Windows 10 devices section that appears earlier in this article.

You can share C++ code between Android, iOS, and Windows by creating a static or dynamic shared library.

Build cross-platform mobile apps in Visual Studio (6)

You can consume that library in a Windows, iOS, or Android project, like the ones described earlier in this article. You can also consume it in an app that you build by using Xamarin, Java, or any language that lets you invoke functions in an unmanaged DLL.

As you write code in these libraries, you can use IntelliSense to explore the native APIs of the Android and Windows platforms. These library projects are fully integrated with the Visual Studio debugger so you can set breakpoints. Step through code, and find and fix issues by using all of the advanced features of the debugger.

Learn more
Download Visual Studio (VisualStudio.com)
Install cross-platform mobile development with C++
Learn more about using C++ to target multiple platforms (VisualStudio.com)
Install what you need, and then create a C++ native activity application for Android
Learn more about sharing C++ code with Android and Windows apps (VisualStudio.com)
Cross-platform mobile development examples for C++

Visual Studio Tools for Unity is a free extension for Visual Studio that integrates Visual Studio's powerful code editing, productivity, and debugging tools with Unity, the popular cross-platform gaming/graphics engine and development environment for immersive apps that target Windows, iOS, Android, and other platforms including the web.

Build cross-platform mobile apps in Visual Studio (7)

With Visual Studio Tools for Unity (VSTU), you can use Visual Studio to write game and editor scripts in C# and then use its powerful debugger to find and fix errors. The latest release of VSTU brings support for Unity 2019.4 and includes syntax coloring for Unity's ShaderLab shader language, better synchronization with Unity, richer debugging, and improved code generation for the MonoBehavior wizard. VSTU also brings your Unity project files, console messages, and the ability to start your game into Visual Studio so you can spend less time switching to and from the Unity Editor while writing code.

Learn more
Learn more about building Unity games with Visual Studio
Read more about Visual Studio Tools for Unity
Start using Visual Studio Tools for Unity
Read about the latest enhancements to the Visual Studio Tools for Unity 2.0 Preview (Visual Studio blog)
Watch a video introduction to the Visual Studio Tools for Unity 2.0 Preview (Video)
Learn about Unity (Unity website)

Related content

  • Add Microsoft 365 APIs to a Visual Studio project
  • Azure App Service - Mobile Apps
  • Visual Studio App Center
Build cross-platform mobile apps in Visual Studio (2024)

FAQs

Is it possible to develop cross-platform apps in Microsoft Visual Studio? ›

Fast, Hyper-V-based, rich simulations. Deploy your cross-platform apps to different Android device configurations all from Visual Studio. It works with your Xamarin, Cordova, or cross-platform C++ projects. The Visual Studio Emulator for Android can be installed under “Individual components” with Visual Studio 2022.

How to create mobile apps using Visual Studio? ›

How to Make an Android App Using Visual Studio
  1. Introduction: How to Make an Android App Using Visual Studio. ...
  2. Step 1: Download Visual Studio. ...
  3. Step 2: Set-Up Visual Studio. ...
  4. Step 3: Download Visual Studio Extensions. ...
  5. Step 4: Set-Up Your Android Phone. ...
  6. Step 5: Create a Test Project. ...
  7. Step 6: Run the Test Application.

What are the challenges in cross-platform mobile application development? ›

The primary challenges in cross-platform app development include fragmentation and compatibility issues, performance concerns, maintaining a consistent user interface across platforms, limited access to native features, and a potential learning curve for developers transitioning to cross-platform frameworks.

Can you develop iOS apps in Visual Studio Code? ›

You can build apps for Android, iOS, and Windows devices by using Visual Studio. As you design your app, use tools in Visual Studio to easily add connected services such as Microsoft 365, Azure App Service, and Application Insights.

Is Visual Studio good for app development? ›

Using Visual Studio and . NET, you can develop applications for desktop, web, mobile, games, and IoT. You can write . NET apps in C#, F# or Visual Basic language.

Can I use VS code for mobile app development? ›

These extensions are tailored to streamline the Android development workflow, providing features like syntax highlighting, IntelliSense, and debugging tools. By the end of this subsection, developers will have a customised VSCode environment optimised for Android app creation.

Can you build Android apps with Visual Studio? ›

Build Android apps with Azure App Service Mobile Apps. Work with data in the cloud or on-premises. Sync data for offline use, authenticate users, and send personalized push notifications from a secure and scalable mobile app backend. Create a new app or connect an existing project—all in Visual Studio.

Can we use Visual Studio in mobile? ›

Build your Android app in the cloud with Visual Studio App Center. Follow these steps to set up your continuous integration, delivery and feedback pipeline in minutes.

What is the disadvantage of cross-platform application? ›

The Cons of Cross-Platform App Development

If you're building a cross-platform app, it's important to remember that each OS has its own design guidelines. While your app will look consistent across multiple platforms, it won't necessarily look the same as other apps built natively for each OS.

What are the disadvantages of cross-platform? ›

Cross-platform app development uses a single codebase for both platforms, which limits the features developers can access. Because they can't use all features provided by mobile devices, the user experience can be poorer. It isn't always the case; your app may not need the features you can't access.

What are the disadvantages of cross-platform mobile development? ›

Integration Challenges

Integrating cross-platform apps with device settings, preferences, and OS-level features can be complex. Developers may need to rely on third-party plugins or custom workarounds, which can introduce compatibility and maintenance issues.

Is Xcode better than VSCode? ›

Choosing between Xcode and VSCode

However, VS Code is better if you work as a web developer or software developer in a language other than Swift and ObjC. Programming Language: Xcode integrates well with Apple's preferred programming languages, Swift and Objective-C.

Can I use VSCode instead of Xcode? ›

You can use a different IDE (such as VSCode or AppCode) or do your development on a different platform, but in the end you'll still need Xcode running on macOS to build an iOS app. If you want to explore use of other IDE (not recommended), see references below.

What is the IDE for developing iOS apps? ›

Xcode is Apple's IDE (Integrated Development Environment) for both Mac and iOS apps. Xcode is the graphical interface you'll use to write iOS apps.

Is Visual Studio code cross-platform? ›

Cross platform

VS Code is a free code editor, which runs on the macOS, Linux, and Windows operating systems. Follow the platform-specific guides below: macOS.

How do I create a new platform in Visual Studio? ›

On the Build menu, click Configuration Manager. In the Active solution platform box, select the platform you want your solution to target, or select <New> to create a new platform.

How do I create a console application in Visual Studio? ›

On the start page, choose Create a new project. On the Create a new project page, enter console in the search box. Next, choose C# or Visual Basic from the language list, and then choose All platforms from the platform list. Choose the Console Application template, and then choose Next.

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